Practically Real Gaming is intended as a ‘double sided quantifier’. We strive for realism in tactics “in action” where the simulation is played knowing it’s limitations. We don’t strive to be a military simulation community…we just want to play games knowing they can’t accurately model real tactics and will play that way anyway. To explain that more…read on….
TG Primer or PRG Guiding Principles
Practically Real Gaming is funded by contributing members who receive no further perks from their contribution other than the satisfaction of helping keep the lights on.
Practically Real Gaming was founded with a few simple principles extended from our former home at TacticalGamer.com with a great respect for it’s owner, Apophis, and all the member thereof to:
- Create an environment conducive for mature gamers to enjoy the games they play without the everyday interference from the less-than-mature gamers.
- Create an environment were there is mutual respect for fellow gamers and where all members would be working together to advance the enjoyment of their hobby.
- Support gameplay in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team.
The group is open to all players who strive to uphold the principles above. There is no ranks or exclusive access that exist beyond that necessary to run the group and resolve any issues, with respect for persons, without the public antics that can permeate the internet elsewhere.
Game servers will welcome new guests and kindly show them the guiding principles in action. We understand that for many players it will be a very new way of playing that may take time to understand if they give it that time. Extending that invitation is the key to keeping this group healthy.
More on the Three Principles
All game engines have limitations due to the simple nature that they are games and are produced largely for entertainment. How you interpret these limitations will determine if you truly do understand why Practically Real Gaming is here and if you support our goals.
Games will have specific rules that will ensure an environment in those games in order to meet those goals. These are set by the Game Officer of that game. Why do we have these rules? It’s quite simple, to keep players focused on their primary objectives rather than padding their own personal scores.
Within Practically Real Gaming, ANY activity that capitalizes on the limitations of a game to provide the advantage rather than that advantage coming from superior teamwork, strategy and tactics, is frowned upon. We all want to win when we play, but the focus at Practically Real Gaming should be one of winning with some sort of dignity, honour and skill, not because you were able to out-exploit the other team or box them into a corner built upon technological weaknesses of the game that gives an advantage.
Practically Real Gaming requires teamwork because only through working as a team can we complete the objectives we are assigned. This means that in-game leaders are required to be encouraged and supported by all players as the reward for winning through superior strategy and tactics is far greater than the reward for winning through exploitation and oppression.